Stardew Valley was built entirely by one person, ConcernedApe, over four years — he even composed all the music himself.
Indie game community, launch, and devlog guides from Checkpoint Zero.
A practical guide for indie developers on where to submit and share game trailers, including YouTube, Steam, itch.io, Reddit, Discord, press, showcases, and Checkpoint Zero.
A devlog is one of the simplest ways to make your indie game feel alive. It does not need to be perfect. It does not need to be long. It does not need to sound like a professional press release. A good devlog simply tel…
Building an indie game is only one part of the challenge. Getting people to notice it is another. Many developers spend months or years making a game, then start thinking about promotion only when the demo or launch is…
How Checkpoint Zero compares with Discord, Reddit, and game forums for indie developers sharing games, devlogs, updates, and community feedback.
When people hear the word “checkpoint,” they usually think of progress. In games, a checkpoint is the place you return to, continue from, and build on. It is not the end of the journey. It is a point that says: you made…
Creating a page for your indie game is easy. Creating a page that makes people stop, understand the game, and want to follow it is much harder. A lot of indie game pages have the same problem: the game may be interestin…
Making an indie game is hard, but getting people to actually notice it can feel even harder. You might spend months building a prototype, polishing mechanics, fixing bugs, improving visuals, and preparing a demo. Then y…
Indie games are everywhere now. Every week, developers share prototypes, screenshots, demos, trailers, devlogs, game jam projects, and work-in-progress builds. Some are made by solo developers after work. Some are made…