Our story
Checkpoint Zero started with a simple frustration: indie games are incredible, but they're nearly impossible to discover. We're here to change that.
To give every indie game — regardless of budget or marketing spend — a real shot at finding its audience. We believe the best games deserve to be played, and the best developers deserve to be seen.
Rich game profiles with screenshots, trailers, store links, reviews, and ratings — a proper page that does justice to your work.
Follow developers, read devlogs, leave reviews, and have real conversations. Not engagement bait — actual connection.
XP, levels, and achievements that reward real contributions. Publishing a game, getting reviewed, helping others — it all counts.
Credits, tipping, and eventually donations — ways for players to directly support the developers whose games they love.
Openness over algorithm. We don't hide posts behind opaque engagement scores. What you post reaches your followers. Discovery is earned, not bought.
Depth over growth hacking. We'd rather have 10,000 engaged users than 1,000,000 passive ones. Quality of community matters more than vanity metrics.
Developers are users too. Every feature we build, we ask: does this serve the person who just shipped their first jam game at 2am? If yes, we ship it.
No dark patterns. No algorithmic feeds designed to keep you doom-scrolling. No hidden fees. No selling your data. Simple, transparent, honest.
Checkpoint Zero is a small team of developers and gamers who've been in the indie space for years — we've made games, reviewed games, and watched great games disappear into obscurity. We built this because we needed it. We're building it in public, iterating fast, and listening closely.
Checkpoint Zero is in open beta. Join free and help shape what it becomes.